![]() ![]() We're excited by how the game is shaping up, and it's gotten quite big, so we want to take the time to make the game as good as we can. You can still take elemental damage even though you are immune if you are using the Death's Acolyte Background or armor with the Death becomes easier to encounter attribute or using eleclance under water (1 damage to electricity). Update on Hollow Knight Silksong: 'We had planned to release in the 1st half of 2023, but development is still continuing. There are four types of resistances that protect you against fire, ice, lightning and poison damage. The amount of CRIT you have depends on the amount of LCK you have.Įach point of LCK does not always grant the same amount of CRIT.Įvery 1 DEX grants 1 ASPD and every 4 SPD grant 1 ASPDĮach point of x resistance increases your resistance to x damage by 25% You can also directly increase your RNG by wearing rings with the +x damage attribute. Like MEL, RNG can be a fraction and result in slightly different damage numbers. RNG is increased by 1 for every 2 DEX or 4 STR the player has. Increased damage of thrown or ranged weapons. You can also directly increase your MEL by wearing rings with the +x damage attribute. MEL can be a fraction, resulting in slightly different damage results. MEL is increased by 1 for every 2 STR or 4 DEX the player has.Īll characters also start with 1 additional MEL that is independent of MEL gained from STR or DEX. My favorites right now is the Ascetic and Disciple of the Smith cuz they really change the way you play the game (as I think backgrounds should). LCK also affects your evasion and other chance based effects such as Shrines or Chests.ĭefense is how resistant you are to physical damage.Įvery point of DEF has a 1/3 chance to proc, reducing the amount of damage you take by 1 each.įor every 5 points of DEF the player has, 1 is guaranteed to proc on taking physical damage. So, I came back to the game for the 1.08 patch where they basically did an overhaul of all the backgrounds and some of them are pretty cool, but I think a good portion of them are lacking. Contrary to most other stats, you do not always gain the same amount of CRIT for every point of LCK.ĬRIT caps at 50%, requiring exactly 38 LCK. Increasing your LCK grants additional CRIT. Luck affects your critical strike rate and evasion, as well as chance based effects. The number of all spell charges and the damage of most spells scales on INT. vagante m or f (plural vagantes) who wanders Synonym: vagabundo Further reading vagante in Dicionrio Aberto based on Novo Diccionrio da Lngua Portuguesa de Cndido de Figueiredo, 1913 Spanish Pronunciation. Intelligence affects spell power as well as the number of spell charge each spell has. vagante m or f by sense (plural vagantes) wanderer (one who wanders) Adjective. VIT also affects the time you can breathe underwater and while using Wallphasing or Floorphasing. ![]() Your maximum HP increase by 10 for every VIT you gain. STR also increases distance travelled and damage of thrown doodads.ĭexterity increases your attack speed, casting speed, and damage, especially with ranged weapons.Įvery 2 DEX grant 1 RNG and every 4 DEX grant 1 MEL. Strength increases your damage, especially with melee weapons.Įvery 2 STR grant 1 MEL and every 4 STR grant 1 RNG. ![]()
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